Mission Overview
Gates
Competitors must fly through every gate. A 60-second penalty is added for missing or crashing into a gate. Crashing into a gate also stops the clock.
Route
Single clockwise low-altitude circuit, flown below 100′ AGL as fast as possible, funneling to three target sets
Targets
Target Area 1 — Mk-82 general-purpose (GP) bombs
Target Area 2 — 2.75″ rockets
Target Area 3 — 20MM strafe
Target Sort Comm
Specific target is dynamically tasked at the commencement of the pop-attack
Hornet 1: “Hornet 1, popping.”
Controller: “Hornet 1, hit the SW Vic.”
Timing
Starts: weight off wheels (WOW)
Stops: aircraft flies through the finish gate (or crashes into terrain/gate)
Attack Route & Target Sets
Start
WOW — KLSV 03R takeoff; right turn toward Gate 1a around Frenchman Mountain
Target Set 1 — Lake Las Vegas Flotilla
Mk-82 GP attack
Target Set 2 — Desert Wash Motor Pool
2.75″ rocket attack
Target Set 3 — Flex Strafe Complex
20MM strafe attack
Finish Gate
Las Vegas Motor Speedway
Target Set Overview
Target Set 1 — Lake Las Vegas Flotilla | Mk-82 GP attack
Target Set 2 — Desert Wash Motor Pool | 2.75″ rocket attack
Target Set 3 — Flex Strafe Complex | 20MM strafe attack